- Tutorial: Arrays
- Making an Open RPG
- Quests
- Game Caches
- Making a Multiboard
- Timed non-leaking SFX in JASS (easy)
- How to make the game check who is the host.
- Spell Book : All what you need to know!
- How to use local variables?
- Exact LetterbyLetter function
- [Tutorial] - Detecting Generic Damage
- Tutorial - Chat Over Unit
- Playing animations backwards
- A better way of selection events
- Ability Requirements
- Pause system for cinematics
- Dynamic Attack Range (for real :P)
- Cinematics
- Casting spells from a point
- Tutorial: Making items stackable
- GetLocalPlayer()
- BlueSin's Recipe System
- Multiple Creep Spawn system
- Simple projectile move system
- Setting Up an Income System
- Curve projectile moving system
- Host Detection Trigger
- Basics of JASS
- MaDOS - Physics Engine Stuff
- Item Combinations
- Create an own escape map!
- Save/Load-Systems and Code-Generation
- Respawn Units
- Respawn Units
- Detect Singleplayer
- Detect Singleplayer
- Custom aura system
- Damage over Time system
- GUI MUI spellmaking tutorial
- Just Another Recipe System
- [system] Mirror (example: mirror escape)
- Basic Animations
- An Introduction to Hashtables [GUI, because of lazy]